src/hg/instinct/hgGeneset/drawingCode.c 1.3

1.3 2010/01/28 23:19:35 jsanborn
rotated maps
Index: src/hg/instinct/hgGeneset/drawingCode.c
===================================================================
RCS file: /projects/compbio/cvsroot/kent/src/hg/instinct/hgGeneset/drawingCode.c,v
retrieving revision 1.2
retrieving revision 1.3
diff -b -B -U 1000000 -r1.2 -r1.3
--- src/hg/instinct/hgGeneset/drawingCode.c	22 Jan 2010 05:11:28 -0000	1.2
+++ src/hg/instinct/hgGeneset/drawingCode.c	28 Jan 2010 23:19:35 -0000	1.3
@@ -1,304 +1,304 @@
 /********************************************************************************/
 /* Copyright 2007-2009 -- The Regents of the University of California           */
 /********************************************************************************/
 
 #include <limits.h>
 #include "common.h"
 #include "bed.h"
 #include "cart.h"
 #include "customTrack.h"
 #include "errCatch.h"
 #include "genoLay.h"
 #include "trackLayout.h"
 #include "hash.h"
 #include "hdb.h"
 #include "hgColors.h"
 #include "hPrint.h"
 #include "htmshell.h"
 #include "jsHelper.h"
 #include "psGfx.h"
 #include "trashDir.h"
 #include "vGfx.h"
 #include "hvGfx.h"
 #include "web.h"
 #include "hgHeatmapLib.h"
 #include "heatmapUtility.h"
 #include "featuresLib.h"
 #include "hgStatsLib.h"
 #include "filterFeatures.h"
 #include "hgGenesets.h"
 
 #define EXPR_DATA_SHADES 16
 #define DEFAULT_MAX_DEVIATION 0.7
 #define COLOR_SCALE 1.0
 
 /***** BEGIN HELPER *****/
 
 void vgMakeColorGradient(struct vGfx *vg,
 			 struct rgbColor *start, struct rgbColor *end,
 			 int steps, Color *colorIxs)
 /* Make a color gradient that goes smoothly from start
  * to end colors in given number of steps.  Put indicesgl->chromLis
  * in color table in colorIxs */
 {
 double scale = 0, invScale;
 double invStep;
 int i; int r,g,b;
 
 steps -= 1;     /* Easier to do the calculation in an inclusive way. */
 invStep = 1.0/steps;
 for (i=0; i<=steps; ++i)
     {
     invScale = 1.0 - scale;
     r = invScale * start->r + scale * end->r;
     g = invScale * start->g + scale * end->g;
     b = invScale * start->b + scale * end->b;
     colorIxs[i] = vgFindColorIx(vg, r, g, b);
     scale += invStep;
     }
 }
 
 char *cartSettingsString(char *prefix, char *functionName)
 {
 if (!prefix || !functionName)
     return NULL;
 
 struct hashEl *hEl = cartFindPrefix(cart, prefix);
 if (!hEl)
     return NULL;
 
 struct dyString *dy = newDyString(1000);
 while (hEl)
     {
     char *name = hEl->name;
     char *val = hEl->val;
     dyStringPrintf(dy, "%s=%s,", name, val);
 
     hEl = hEl->next;
     }
 dyStringPrintf(dy, "%s,%s", functionName, VERSION);
 
 char *str = dyStringCannibalize(&dy);
 return str;
 }
 
 /***** END HELPER *****/
 
 void drawRawData(struct vGfx *vg, struct rawData *rdList,
 		 struct mapSettings *settings)
 {
 double gain = settings->gain;
 double colorScale = COLOR_SCALE / settings->max_deviation;
 double val;
 double absVal;
 Color valCol;
 
 Color upShades[EXPR_DATA_SHADES];
 Color downShades[EXPR_DATA_SHADES];
 
 vgMakeColorGradient(vg, settings->zero, settings->high, EXPR_DATA_SHADES, upShades);
 vgMakeColorGradient(vg, settings->zero, settings->low, EXPR_DATA_SHADES, downShades);
 
 Color missingColor = vgFindColorIx(vg, settings->missing->r, 
 				   settings->missing->g, settings->missing->b);
 
 vgSetClip(vg, 0, 0, settings->width, settings->height);
 vgBox(vg, 0, 0, settings->width, settings->height, missingColor);
 
 int i = -1, j = -1;
 int prevSampleId  = -1;
 int prevFeatureId = -1;
 char id[128];
 char pixelStr[128];
 
 struct hmPixel *hm, *hmList = NULL;
 struct hashEl *el;
 struct hash *pixelHash = hashNew(0);
 
 int w = round(settings->x_scale);
 if (w < 1)
     w = 1;
 int h = round(settings->y_scale);
 if (h < 1)
     h = 1;
 
 struct rawData *rd;
 for (rd = rdList; rd; rd = rd->next)
     {
     val    = rd->val;    
     // Attempt to reduce number of hash calls by checking if we *just* searched 
     // for sample or feature id. 
-    if (rd->feature_id != prevFeatureId)
+    if (rd->sample_id != prevSampleId)
 	{
-	safef(id, sizeof (id), "%d", rd->feature_id);
+	safef(id, sizeof (id), "%d", rd->sample_id);
 	i = hashIntValDefault(settings->x_index, id, -1);
-	prevFeatureId = rd->feature_id;
+	prevSampleId = rd->sample_id;
 	}
 
-    if (rd->sample_id != prevSampleId)
+    if (rd->feature_id != prevFeatureId)
 	{
-	safef(id, sizeof (id), "%d", rd->sample_id);
+	safef(id, sizeof (id), "%d", rd->feature_id);
 	j = hashIntValDefault(settings->y_index, id, -1);
-	prevSampleId = rd->sample_id;
+	prevFeatureId = rd->feature_id;
 	}
 
     if (i < 0 || j < 0)
 	continue;
 
     int x1 = round((double) i * settings->x_scale);
     int y1 = round((double) j * settings->y_scale);
     int x2 = round((double) (i + 1) * settings->x_scale);
     int y2 = round((double) (j + 1) * settings->y_scale);
     
     safef(pixelStr, sizeof(pixelStr), "%d,%d", x1, y1);
     if ((el = hashLookup(pixelHash, pixelStr)) == NULL)
 	{
 	hm = AllocA(struct hmPixel);
 	hm->x = x1;
 	hm->y = y1;
 	hm->w = ((x2 - x1) > 0) ? (x2 - x1) : 1;
 	hm->h = ((y2 - y1) > 0) ? (y2 - y1) : 1;
 	hm->val = 0.0;
 	hm->count = 0;
 	slAddHead(&hmList, hm);
 	hashAdd(pixelHash, pixelStr, hm);
 	}
     else
 	hm = el->val;
 
     hm->val += val;
     hm->count += 1.0;
     }
 
 for (hm = hmList; hm ; hm = hm->next)
     {
     val = hm->val / (double) hm->count;
     absVal = fabs(val) * gain;
 
     int colorIndex = (int)(absVal * (EXPR_DATA_SHADES-1.0) * colorScale);
     /* Clip color index to fit inside of array, since we may have brightened it. */
     if (colorIndex < 0)
 	colorIndex = 0;
     if (colorIndex >= EXPR_DATA_SHADES)
 	colorIndex = EXPR_DATA_SHADES-1;
     
     if(val >= 0)
 	valCol = upShades[colorIndex];
     else
 	valCol = downShades[colorIndex];
 
     vgBox(vg, hm->x, hm->y, hm->w, hm->h, valCol);
     }
     
 vgUnclip(vg);
 }
 
 void mapSettingsDefaultColor(struct mapSettings *settings)
 {
 struct rgbColor *low     = AllocA(struct rgbColor);
 struct rgbColor *zero    = AllocA(struct rgbColor);
 struct rgbColor *high    = AllocA(struct rgbColor);
 struct rgbColor *missing = AllocA(struct rgbColor);
 
 // Default "Patriotic" Red, White, Blue
 zero->r = 255;
 zero->g = 255;
 zero->b = 255;
 
 high->r = 255;
 high->g = 0;
 high->b = 0;
 
 low->r = 0;
 low->g = 0;
 low->b = 255;
 
 // Light Gray for missing vals
 missing->r = 200;
 missing->g = 200;
 missing->b = 200;
 
 // Set colors in structure
 settings->low     = low;
 settings->zero    = zero;
 settings->high    = high;
 settings->missing = missing;
 }
 
 struct mapSettings *initMapSettings(struct slName *samples, struct slName *features, 
 				    int width, int height)
 {
 if (!samples || !features)
     return NULL;
 
 struct mapSettings *settings = AllocA(struct mapSettings);
 settings->width  = width;
 settings->height = height;
 
 mapSettingsDefaultColor(settings);
     
 settings->max_deviation = DEFAULT_MAX_DEVIATION;
 settings->gain = 1.0;
 
 settings->x_index = hashNew(0);
 settings->y_index = hashNew(0);
 
 struct hashEl *el;
 struct slName *sl;
 int numFeatures = 0;
 for (sl = features; sl; sl = sl->next)
     {
-    if ((el = hashLookup(settings->x_index, sl->name)) != NULL)
+    if ((el = hashLookup(settings->y_index, sl->name)) != NULL)
 	continue;
-    hashAddInt(settings->x_index, sl->name, numFeatures);    
+    hashAddInt(settings->y_index, sl->name, numFeatures);    
     numFeatures += 1;
     }
 
 int numSamples = 0;
 for (sl = samples; sl; sl = sl->next)
     {
-    if ((el = hashLookup(settings->y_index, sl->name)) != NULL)
+    if ((el = hashLookup(settings->x_index, sl->name)) != NULL)
 	continue;
-    hashAddInt(settings->y_index, sl->name, numSamples);    
+    hashAddInt(settings->x_index, sl->name, numSamples);    
     numSamples += 1;
     }
 	 
-settings->x_scale = (double) width / (double) numFeatures;
-settings->y_scale = (double) height / (double) numSamples;
+settings->x_scale = (double) width / (double) numSamples;
+settings->y_scale = (double) height / (double) numFeatures;
 
 return settings;
 }
 
 char *heatmapGif(struct sqlConnection *conn, struct rawData *rdList, 
 		 struct mapSettings *settings)
 /* Create genome GIF file and HT that includes it. */
 {
 if (!rdList || !settings)
     return NULL;
 
 if (settings->height * settings->width == 0)
     return NULL;
 
 struct hvGfx *vg;
 struct tempName md5Tn;
 char *strToHash = cartSettingsString(hghPrefix, "heatmapGif");
 trashDirMD5File(&md5Tn, "hgg", ".gif", strToHash);
 
 off_t size = fileSize(md5Tn.forCgi);
 if (!fileExists(md5Tn.forCgi) || (size == 0) || DEBUG)
     {
     vg = hvGfxOpenGif(settings->width, settings->height, md5Tn.forCgi, FALSE);
 
     drawRawData(vg->vg, rdList, settings);
 
     hvGfxClose(&vg);
     }
 
 char *filename = replaceChars(md5Tn.forHtml, "..", "");
 return filename;
 }