05ba75289fbfae8d46ca833549df6917af64bacd braney Mon Aug 26 18:37:07 2013 -0700 for the moment, always color blocks blue (per David) diff --git src/hg/hgTracks/snakeTrack.c src/hg/hgTracks/snakeTrack.c index 2f1296a..95e1902 100644 --- src/hg/hgTracks/snakeTrack.c +++ src/hg/hgTracks/snakeTrack.c @@ -569,30 +569,33 @@ osx = sx = round((double)((int)s-winStart)*scale) + xOff; ex = round((double)((int)e-winStart)*scale) + xOff; // color by strand static Color darkBlueColor = 0; static Color darkRedColor = 0; if (darkRedColor == 0) { //the light blue: rgb(149, 204, 252) //the light red: rgb(232, 156, 156) darkRedColor = hvGfxFindColorIx(hvg, 232,156,156); darkBlueColor = hvGfxFindColorIx(hvg, 149,204,252); } color = (sf->orientation == -1) ? darkRedColor : darkBlueColor; + // for the moment, always color blue + color = darkBlueColor; + int w = ex - sx; if (w == 0) w = 1; assert(w > 0); char buffer[1024]; safef(buffer, sizeof buffer, "%d %d",sf->qStart,sf->qEnd); if (sx < insideX) { int olap = insideX - sx; sx = insideX; w -= olap; } char qAddress[4096]; if (vis == tvFull) {