05ba75289fbfae8d46ca833549df6917af64bacd
braney
  Mon Aug 26 18:37:07 2013 -0700
for the moment, always color blocks blue (per David)
diff --git src/hg/hgTracks/snakeTrack.c src/hg/hgTracks/snakeTrack.c
index 2f1296a..95e1902 100644
--- src/hg/hgTracks/snakeTrack.c
+++ src/hg/hgTracks/snakeTrack.c
@@ -569,30 +569,33 @@
     osx = sx = round((double)((int)s-winStart)*scale) + xOff;
     ex = round((double)((int)e-winStart)*scale) + xOff;
 
     // color by strand
     static Color darkBlueColor = 0;
     static Color darkRedColor = 0;
     if (darkRedColor == 0)
 	{
 	//the light blue: rgb(149, 204, 252)
 	//the light red: rgb(232, 156, 156)
 	darkRedColor = hvGfxFindColorIx(hvg, 232,156,156);
 	darkBlueColor = hvGfxFindColorIx(hvg, 149,204,252);
 	}
     color = (sf->orientation == -1) ? darkRedColor : darkBlueColor;
 
+    // for the moment, always color blue
+    color =  darkBlueColor;
+
     int w = ex - sx;
     if (w == 0) 
 	w = 1;
     assert(w > 0);
     char buffer[1024];
     safef(buffer, sizeof buffer, "%d %d",sf->qStart,sf->qEnd);
     if (sx < insideX)
 	{
 	int olap = insideX - sx;
 	sx = insideX;
 	w -= olap;
 	}
     char qAddress[4096];
     if (vis == tvFull)
 	{