fb4ef5ddff422e6ddb8ee3695d73ab47f0f5d039 kent Tue May 27 10:44:56 2014 -0700 Adding Jim Kent copyright notices to a few files that needed it. diff --git src/lib/mgPolygon.c src/lib/mgPolygon.c index ce31e44..61c7ef6 100644 --- src/lib/mgPolygon.c +++ src/lib/mgPolygon.c @@ -1,23 +1,25 @@ /* mgPolygon - stuff to draw polygons in memory. This code dates * back to 1984, was used in the Aegis Animator for the Atari ST. * It was an exceedingly speed critical routine for that program. * For us it may be overkill, but the major speed tweak - the special * case for convex polygons - is only 1/3 of the module, so I'm leaving * it in. I've lightly adapted the code to current conventions, but * you can still see some relics in the local and static variable names of - * other coding conventions. */ + * other coding conventions. + * This file is copyright 1984-2002 Jim Kent, but license is hereby + * granted for all use - public, private or commercial. */ #include "common.h" #include "bits.h" #include "memgfx.h" #include "gfxPoly.h" void mgDrawPolyOutline(struct memGfx *mg, struct gfxPoly *poly, Color color) /* Draw a singe pixel line around polygon. */ { struct gfxPoint *a, *b, *end; a = end = poly->ptList; b = a->next; for (;;)