fb4ef5ddff422e6ddb8ee3695d73ab47f0f5d039
kent
  Tue May 27 10:44:56 2014 -0700
Adding Jim Kent copyright notices to a few files that needed it.
diff --git src/lib/mgPolygon.c src/lib/mgPolygon.c
index ce31e44..61c7ef6 100644
--- src/lib/mgPolygon.c
+++ src/lib/mgPolygon.c
@@ -1,23 +1,25 @@
 /* mgPolygon - stuff to draw polygons in memory.  This code dates
  * back to 1984, was used in the Aegis Animator for the Atari ST. 
  * It was an exceedingly speed critical routine for that program.
  * For us it may be overkill, but the major speed tweak - the special
  * case for convex polygons - is only 1/3 of the module, so I'm leaving
  * it in.  I've lightly adapted the code to current conventions, but
  * you can still see some relics in the local and static variable names of 
- * other coding conventions.  */
+ * other coding conventions.  
+ * This file is copyright 1984-2002 Jim Kent, but license is hereby
+ * granted for all use - public, private or commercial. */
 
 #include "common.h"
 #include "bits.h"
 #include "memgfx.h"
 #include "gfxPoly.h"
 
 
 void mgDrawPolyOutline(struct memGfx *mg, struct gfxPoly *poly, Color color)
 /* Draw a singe pixel line around polygon. */
 {
 struct gfxPoint *a, *b, *end;
 
 a = end = poly->ptList;
 b = a->next;
 for (;;)