5b1a9a30e0a50a6464a420a093784d3b5f6e7c7d
kate
  Tue Mar 27 15:13:25 2018 -0700
Fix score display on mouseover, and cleanup item color code. refs #21109

diff --git src/hg/lib/interactUi.c src/hg/lib/interactUi.c
index 1cb558c..804c57dc 100644
--- src/hg/lib/interactUi.c
+++ src/hg/lib/interactUi.c
@@ -10,31 +10,31 @@
 #include "interactUi.h"
 
 boolean isPopup = FALSE;
 
 boolean interactUiDirectional(struct trackDb *tdb)
 /* Determine if interactions are directional */
 {
 return trackDbSettingClosestToHomeOn(tdb, INTERACT_DIRECTIONAL);
 }
 
 void interactUiMinScore(struct cart *cart, char *track, struct trackDb *tdb)
 /* Minimum score */
 {
 char buffer[1024];
 safef(buffer, sizeof buffer, "%s.%s", tdb->track, INTERACT_MINSCORE);
-int minScore = cartUsualInt(cart, buffer, INTERACT_DEFMINSCORE);
+int minScore = cartUsualInt(cart, buffer, 0);
 printf("<b>Minimum score:&nbsp;</b>");
 cgiMakeIntVar(buffer, minScore, 0);
 }
 
 void interactUiTrackHeight(struct cart *cart, char *track, struct trackDb *tdb)
 /* Input box to change track height */
 {
 // track height control
 char buffer[1024];      
 int min, max, deflt, current;
 cartTdbFetchMinMaxPixels(cart, tdb, INTERACT_MINHEIGHT, INTERACT_MAXHEIGHT, 
                                 atoi(INTERACT_DEFHEIGHT),
                                 &min, &max, &deflt, &current);
 safef(buffer, sizeof buffer, "%s.%s", track, INTERACT_HEIGHT);
 printf("<br><br><b>Track height:&nbsp;</b>");