36643759e02d519eaa66ede1bc3298dea81c3df0 kate Thu Aug 9 16:01:14 2018 -0700 Make setting a bit more flexible (anticipating another directional feature). refs #21109 diff --git src/hg/lib/interactUi.c src/hg/lib/interactUi.c index 5ae8967..5b2cbc2 100644 --- src/hg/lib/interactUi.c +++ src/hg/lib/interactUi.c @@ -2,31 +2,31 @@ /* Copyright (C) 2018 The Regents of the University of California * See README in this or parent directory for licensing information. */ #include "cheapcgi.h" #include "cart.h" #include "hui.h" #include "trackDb.h" #include "interactUi.h" boolean isPopup = FALSE; boolean interactUiDirectional(struct trackDb *tdb) /* Determine if interactions are directional */ { -return trackDbSettingClosestToHomeOn(tdb, INTERACT_DIRECTIONAL); +return isNotEmpty(trackDbSetting(tdb, INTERACT_DIRECTIONAL)); } void interactUiMinScore(struct cart *cart, char *track, struct trackDb *tdb) /* Minimum score */ { char buffer[1024]; safef(buffer, sizeof buffer, "%s.%s", tdb->track, INTERACT_MINSCORE); int minScore = cartUsualInt(cart, buffer, 0); printf("<b>Minimum score: </b>"); cgiMakeIntVar(buffer, minScore, 0); } void interactUiTrackHeight(struct cart *cart, char *track, struct trackDb *tdb) /* Input box to change track height */ {