357f139a70677a49e14a513f1ebee31610a403a7 braney Sun Sep 9 14:11:16 2018 -0700 remove some code that wasn't doing anything because the items were already filtered #22023 diff --git src/hg/hgTracks/interactTrack.c src/hg/hgTracks/interactTrack.c index e469f8c..66f726f 100644 --- src/hg/hgTracks/interactTrack.c +++ src/hg/hgTracks/interactTrack.c @@ -65,46 +65,39 @@ loadSimpleBedWithLoader(tg, (bedItemLoader)interactLoadAndValidate); if (slCount(tg->items) == 0 && tg->limitedVisSet) { // too many items to display // borrowed behaviors in bamTrack and vcfTrack // TODO BRANEY: make this behavior generic for bigBeds // (bigBedSelectRange) tg->drawItems = bigDrawWarning; tg->networkErrMsg = "Too many items in display (zoom in)"; tg->totalHeight = bigWarnTotalHeight; return; } // filters - -// score filter -char buf[1024]; -safef(buf, sizeof buf, "%s.%s", tg->tdb->track, INTERACT_MINSCORE); -int minScore = cartUsualInt(cart, buf, 0); struct interact *inter, *next, *filteredItems = NULL; int count = slCount(tg->items); // exclude if missing endpoint(s) in window char *endsVisible = cartUsualStringClosestToHome(cart, tg->tdb, FALSE, INTERACT_ENDS_VISIBLE, INTERACT_ENDS_VISIBLE_DEFAULT); for (inter = tg->items; inter; inter = next) { next = inter->next; - if (inter->score < minScore) - continue; if (differentString(endsVisible, INTERACT_ENDS_VISIBLE_ANY)) { boolean sOnScreen = interactSourceInWindow(inter); boolean tOnScreen = interactTargetInWindow(inter); if (sameString(endsVisible, INTERACT_ENDS_VISIBLE_TWO)) { if (!(sOnScreen && tOnScreen)) continue; } if (sameString(endsVisible, INTERACT_ENDS_VISIBLE_ONE)) { if (!(sOnScreen || tOnScreen)) continue; } }