357f139a70677a49e14a513f1ebee31610a403a7
braney
  Sun Sep 9 14:11:16 2018 -0700
remove some code that wasn't doing anything because the items were
already filtered  #22023

diff --git src/hg/hgTracks/interactTrack.c src/hg/hgTracks/interactTrack.c
index e469f8c..66f726f 100644
--- src/hg/hgTracks/interactTrack.c
+++ src/hg/hgTracks/interactTrack.c
@@ -65,46 +65,39 @@
 loadSimpleBedWithLoader(tg, (bedItemLoader)interactLoadAndValidate);
 
 if (slCount(tg->items) == 0 && tg->limitedVisSet)
     {
     // too many items to display
     // borrowed behaviors in bamTrack and vcfTrack
     // TODO BRANEY: make this behavior generic for bigBeds
     // (bigBedSelectRange)
     tg->drawItems = bigDrawWarning;
     tg->networkErrMsg = "Too many items in display (zoom in)"; 
     tg->totalHeight = bigWarnTotalHeight;
     return;
 }
 
 // filters
-
-// score filter
-char buf[1024];
-safef(buf, sizeof buf, "%s.%s", tg->tdb->track, INTERACT_MINSCORE);
-int minScore = cartUsualInt(cart, buf, 0);
 struct interact *inter, *next, *filteredItems = NULL;
 int count = slCount(tg->items);
 
 // exclude if missing endpoint(s) in window
 char *endsVisible = cartUsualStringClosestToHome(cart, tg->tdb, FALSE,
                             INTERACT_ENDS_VISIBLE, INTERACT_ENDS_VISIBLE_DEFAULT);
 for (inter = tg->items; inter; inter = next)
     {
     next = inter->next;
-    if (inter->score < minScore)
-        continue;
     if (differentString(endsVisible, INTERACT_ENDS_VISIBLE_ANY))
         {
         boolean sOnScreen = interactSourceInWindow(inter);
         boolean tOnScreen = interactTargetInWindow(inter);
         if (sameString(endsVisible, INTERACT_ENDS_VISIBLE_TWO))
             {
             if (!(sOnScreen && tOnScreen))
                 continue;
             }
         if (sameString(endsVisible, INTERACT_ENDS_VISIBLE_ONE))
             {
             if (!(sOnScreen || tOnScreen))
                 continue;
             }
         }