2e6b73ac1803862338f283d9b353fe2e10aa0204
braney
  Sun Feb 12 14:17:18 2023 -0800
rename file to be more generic since display works on chains and psls

diff --git src/hg/hgTracks/chainSnakeTrack.c src/hg/hgTracks/chainSnakeTrack.c
deleted file mode 100644
index 065a6ca..0000000
--- src/hg/hgTracks/chainSnakeTrack.c
+++ /dev/null
@@ -1,1185 +0,0 @@
-/* Copyright (C) 2014 The Regents of the University of California 
- * See kent/LICENSE or http://genome.ucsc.edu/license/ for licensing information. */
-
-/* snakeTrack - stuff to load and display snake type tracks in browser.  */
-
-#include "common.h"
-#include "hash.h"
-#include "localmem.h"
-#include "linefile.h"
-#include "jksql.h"
-#include "hdb.h"
-#include "hgTracks.h"
-#include "chainBlock.h"
-#include "chainLink.h"
-#include "chainDb.h"
-#include "chainCart.h"
-#include "errCatch.h"
-#include "twoBit.h"
-#include "bigWarn.h"
-#include <pthread.h>
-#include "trackHub.h"
-#include "limits.h"
-#include "snakeUi.h"
-#include "bits.h"
-#include "trix.h"
-#include "chromAlias.h"
-
-#include "bigPsl.h"
-#include "snake.h"
-
-// this is the number of pixels used by the target self-align bar
-#define DUP_LINE_HEIGHT	0
-// this is the number of pixels used when displaying the insertion lengths
-#define INSERT_TEXT_HEIGHT 0
-
-static int snakeFeatureCmpQStart(const void *va, const void *vb)
-/* sort by start position on the query sequence */
-{
-const struct snakeFeature *a = *((struct snakeFeature **)va);
-const struct snakeFeature *b = *((struct snakeFeature **)vb);
-int diff = a->qStart - b->qStart;
-
-if (diff == 0)
-    {
-    diff = a->start - b->start;
-    }
-
-return diff;
-}
-
-// static machinery to calculate full and pack snake
-
-#define NUM_LEVELS	1000
-
-struct level
-{
-boolean init;		/* has this level been initialized */
-int orientation;	/* strand.. see above */
-unsigned long edge;	/* the leading edge of this level */
-int adjustLevel;	/* used to compress out the unused levels */
-boolean hasBlock;	/* are there any blocks in this level */
-
-// these fields are used to compact full snakes
-unsigned *connectsToLevel;  /* what levels does this level connect to */
-Bits *pixels;               /* keep track of what pixels are used */
-struct snakeFeature *blocks; /* the ungapped blocks attached to this level */
-};
-
-static struct level Levels[NUM_LEVELS]; /* for packing the snake, not re-entrant! */
-static int maxLevel = 0;     	     /* deepest level */	
-
-/* blocks that make it through the min size filter */
-static struct snakeFeature *newList = NULL;   
-
-static void clearLevels()
-/* clear out the data structure that we use to calculate snakes */
-{
-int ii;
-
-for(ii=0; ii < sizeof(Levels) / sizeof(Levels[0]); ii++)
-    Levels[ii].init = FALSE;
-maxLevel = 0;
-}
-
-static void calcFullSnakeHelper(struct snakeFeature *list, int level)
-// calculate a full snake
-// updates global newList with unsorted blocks that pass the min
-// size filter.
-{
-struct snakeFeature *cb = list;
-struct snakeFeature *proposedList = NULL;
-
-if (level > maxLevel)
-    maxLevel = level;
-if (level > ArraySize(Levels))
-    errAbort("too many levels");
-
-if (Levels[level].init == FALSE)
-    {
-    // initialize the level if this is the first time we've seen it
-    Levels[level].init = TRUE;
-    Levels[level].orientation = list->orientation;
-    if (list->orientation == -1)
-	Levels[level].edge = LONG_MAX; // bigger than the biggest chrom
-    else
-	Levels[level].edge = 0;
-    }
-
-// now we step through the blocks and assign them to levels
-struct snakeFeature *next;
-struct snakeFeature *insertHead = NULL;
-for(; cb; cb = next)
-    {
-    // we're going to add this block to a different list 
-    // so keep track of the next pointer
-    next = cb->next;
-
-    // if this block can't fit on this level add to the insert
-    // list and move on to the next block
-    if ((Levels[level].orientation != cb->orientation) ||
-	((cb->orientation == 1) && (Levels[level].edge > cb->start)) ||
-	((cb->orientation == -1) && (Levels[level].edge < cb->end)))
-	{
-	// add this to the list of an insert
-	slAddHead(&insertHead, cb);
-	continue;
-	}
-
-    // the current block will fit on this level
-    // go ahead and deal with the blocks that wouldn't 
-    if (insertHead)
-	{
-	// we had an insert, go ahead and calculate where that goes
-	slReverse(&insertHead);
-	calcFullSnakeHelper(insertHead, level + 1);
-	insertHead = NULL;
-	}
-
-    // assign the current block to this level
-    cb->level = level;
-
-    if (cb->orientation == 1)
-	Levels[level].edge = cb->end;
-    else
-	Levels[level].edge = cb->start;
-
-    // add this block to the list of proposed blocks for this level
-    slAddHead(&proposedList, cb);
-    }
-
-// we're at the end of the list.  Deal with any blocks
-// that didn't fit on this level
-if (insertHead)
-    {
-    slReverse(&insertHead);
-    int nextLevel = level + 1;
-    calcFullSnakeHelper(insertHead, nextLevel);
-    insertHead = NULL;
-    }
-
-// do we have any proposed blocks
-if (proposedList == NULL) 
-    return;
-
-// we parsed all the blocks in the list to see if they fit in our level
-// now let's see if the list of blocks for this level is big enough
-// to actually add
-
-struct snakeFeature *temp;
-double scale = scaleForWindow(insideWidth, winStart, winEnd);
-int start, end;
-
-// order the blocks so lowest start position is first
-if (Levels[level].orientation == 1)
-    slReverse(&proposedList);
-
-start=proposedList->start;
-for(temp=proposedList; temp->next; temp = temp->next)
-    ;
-end=temp->end;
-
-// calculate how big the string of blocks is in screen coordinates
-double apparentSize = scale * (end - start);
-
-if (apparentSize < 0)
-    errAbort("size of a list of blocks should not be less than zero");
-
-// check to see if the apparent size is big enough
-if (apparentSize < 1)
-    return;
-
-// transfer proposedList to new block list
-for(temp=proposedList; temp; temp = next)
-    {
-    next = temp->next;
-    temp->next = NULL;
-    slAddHead(&newList, temp);
-    }
-}
-
-static void freeFullLevels()
-// free the connection levels and bitmaps for each level
-{
-int ii;
-
-for(ii=0; ii <= maxLevel; ii++)
-    {
-    freez(&Levels[ii].connectsToLevel);
-    bitFree(&Levels[ii].pixels);
-    }
-}
-
-static void initializeFullLevels(struct snakeFeature *sfList)
-/* initialize levels for compact snakes */
-{
-int ii;
-
-for(ii=0; ii <= maxLevel; ii++)
-    {
-    Levels[ii].connectsToLevel = needMem((maxLevel+1) * sizeof(unsigned));
-    Levels[ii].pixels = bitAlloc(insideWidth);
-    Levels[ii].blocks = NULL;
-    }
-
-struct snakeFeature *sf, *next;
-int prevLevel = -1;
-double scale = scaleForWindow(insideWidth, winStart, winEnd);
-
-for(sf=sfList; sf; sf = next)
-    {
-    next = sf->next;
-
-    if (positiveRangeIntersection(sf->start, sf->end, winStart, winEnd))
-	{
-	int sClp = (sf->start < winStart) ? winStart : sf->start;
-	sf->pixX1 = round((sClp - winStart)*scale);
-	int eClp = (sf->end > winEnd) ? winEnd : sf->end;
-	sf->pixX2 = round((eClp - winStart)*scale);
-	}
-    else
-	{
-	sf->pixX1 = sf->pixX2 = 0;
-	}
-
-    bitSetRange(Levels[sf->level].pixels, sf->pixX1, sf->pixX2 - sf->pixX1);
-
-    if (prevLevel != -1)
-	Levels[sf->level].connectsToLevel[prevLevel] = 1;
-
-    if(next != NULL)
-	Levels[sf->level].connectsToLevel[next->level] = 1;
-
-    prevLevel = sf->level;
-
-    slAddHead(&Levels[sf->level].blocks, sf);
-    }
-}
-
-static int highestLevelBelowUs(int level)
-// is there a level below us that doesn't connect to us
-{
-int newLevel;
-
-// find the highest level below us that we connect to
-for(newLevel = level - 1; newLevel >= 0; newLevel--)	 
-    if (Levels[level].connectsToLevel[newLevel])
-	break;
-
-// if the next level is more than one below us, we may
-// be able to push our blocks to it.
-if ((newLevel < 0) || (newLevel + 1 == level))
-    return -1;
-
-return newLevel + 1;
-}
-
-// the number of pixels we need clear on either side of the blocks we push
-#define EXTRASPACE	10
-
-static boolean checkBlocksOnLevel(int level, struct snakeFeature *sfList)
-// is there enough pixels on this level to hold our blocks?
-{
-struct snakeFeature *sf;
-
-for(sf=sfList; sf;  sf = sf->next)
-    {
-    if (bitCountRange(Levels[level].pixels, sf->pixX1 - EXTRASPACE, (sf->pixX2 - sf->pixX1) + 2*EXTRASPACE))
-	return FALSE;
-    }
-return TRUE;
-}
-
-static void collapseLevel(int oldLevel, int newLevel)
-// push level up to higher level
-{
-struct snakeFeature *sf;
-struct snakeFeature *next;
-
-for(sf=Levels[oldLevel].blocks; sf;  sf = next)
-    {
-    next = sf->next;
-    sf->level = newLevel;
-    slAddHead(&Levels[newLevel].blocks, sf);
-
-    bitSetRange(Levels[sf->level].pixels, sf->pixX1, sf->pixX2 - sf->pixX1);
-    }
-Levels[oldLevel].blocks = NULL;
-Levels[oldLevel].pixels = bitAlloc(insideWidth);
-}
-
-static void remapConnections(int oldLevel, int newLevel)
-// if we've moved a level, we need to remap all the connections
-{
-int ii, jj;
-
-for(ii=0; ii <= maxLevel; ii++)
-    {
-    for(jj=0; jj <= maxLevel; jj++)
-	{
-	if (Levels[ii].connectsToLevel[oldLevel])
-	    {
-	    Levels[ii].connectsToLevel[oldLevel] = 0;
-	    Levels[ii].connectsToLevel[newLevel] = 1;
-	    }
-	}
-    }
-}
-
-static struct snakeFeature *compactSnakes(struct snakeFeature *sfList)
-// collapse levels that will fit on a higer level
-{
-int ii;
-
-initializeFullLevels(sfList);
-
-// start with third level to see what can be compacted
-for(ii=2; ii <= maxLevel; ii++) 
-    {
-    int newLevel;
-    // is there a level below us that doesn't connect to us
-    if ((newLevel = highestLevelBelowUs(ii)) > 0)
-	{
-	int jj;
-	for (jj=newLevel; jj < ii; jj++)
-	    {
-	    if (checkBlocksOnLevel(jj, Levels[ii].blocks))
-		{
-		collapseLevel(ii, jj);
-		remapConnections(ii, jj);
-		break;
-		}
-	    }
-	}
-    }
-
-// reattach blocks in the levels to linkedFeature
-struct snakeFeature *newList = NULL;
-for(ii=0; ii <= maxLevel; ii++)
-    {
-    newList = slCat(Levels[ii].blocks, newList);
-    }
-slSort(&newList, snakeFeatureCmpQStart);
-
-// figure out the new max
-int newMax = 0;
-for(ii=0; ii <= maxLevel; ii++)
-    if (Levels[ii].blocks != NULL)
-	newMax = ii;
-
-freeFullLevels();
-maxLevel = newMax;
-
-return newList;
-}
-
-static void calcFullSnake(struct track *tg, void *item)
-// calculate a full snake
-{
-struct linkedFeatures  *lf = (struct linkedFeatures *)item;
-
-// if there aren't any blocks, don't bother
-if (lf->components == NULL)
-    return;
-
-// we use the snakeInfo field to keep track of whether we already
-// calculated the height of this snake
-if (lf->snakeInfo == NULL)
-    {
-    clearLevels();
-    struct snakeFeature *sf;
-
-    // this will destroy lf->components, and add to newList
-    calcFullSnakeHelper((struct snakeFeature *)lf->components, 0);
-    lf->components = (struct simpleFeature *)newList;
-    newList = NULL;
-    slSort(&lf->components, snakeFeatureCmpQStart);
-
-    // now we're going to compress the levels that aren't used
-    // to do that, we need to see which blocks are on the screen,
-    // or connected to something on the screen
-    int oldMax = maxLevel;
-    clearLevels();
-    struct snakeFeature *prev = NULL;
-    for(sf=(struct snakeFeature *)lf->components; sf; prev = sf, sf = sf->next)
-	{
-	if (Levels[sf->level].init == FALSE)
-	    {
-	    Levels[sf->level].init = TRUE;
-	    Levels[sf->level].orientation = sf->orientation;
-	    Levels[sf->level].hasBlock = FALSE;
-	    }
-	else
-	    {
-	    if (Levels[sf->level].orientation != sf->orientation)
-		errAbort("found snakeFeature with wrong orientation");
-	    if ((sf->orientation == 1) && (Levels[sf->level].edge > sf->start)) 
-		errAbort("found snakeFeature that violates edge");
-	    if ((sf->orientation == -1) && (Levels[sf->level].edge < sf->end))
-		errAbort("found snakeFeature that violates edge");
-	    }
-	if (sf->orientation == 1)
-	    Levels[sf->level].edge = sf->end;
-	else
-	    Levels[sf->level].edge = sf->start;
-	if (sf->level > maxLevel)
-	    maxLevel = sf->level;
-	if(positiveRangeIntersection(winStart, winEnd, sf->start, sf->end))
-	    {
-	    Levels[sf->level].hasBlock = TRUE;
-	    if (sf->next != NULL)
-		Levels[sf->next->level].hasBlock = TRUE;
-	    if (prev != NULL)
-		Levels[prev->level].hasBlock = TRUE;
-
-	    }
-	}
-
-    // now figure out how to remap the blocks
-    int ii;
-    int count = 0;
-    for(ii=0; ii < oldMax + 1; ii++)
-	{
-	Levels[ii].adjustLevel = count;
-	if ((Levels[ii].init) && (Levels[ii].hasBlock))
-	    count++;
-	}
-    maxLevel = count;
-
-    // remap blocks
-    for(sf=(struct snakeFeature *)lf->components; sf; sf = sf->next)
-	sf->level = Levels[sf->level].adjustLevel;
-
-    // now compact the snakes
-    lf->components = (void *)compactSnakes((struct snakeFeature *)lf->components);
-    struct snakeInfo *si;
-    AllocVar(si);
-    si->maxLevel = maxLevel;
-    lf->snakeInfo = si;
-    }
-}
-
-static void calcPackSnakeHelper(struct snakeFeature *list, int level)
-// calculate a packed snake
-// updates global newList with unsorted blocks that pass the min
-// size filter.
-{
-struct snakeFeature *cb = list;
-struct snakeFeature *proposedList = NULL;
-
-if (level > maxLevel)
-    maxLevel = level;
-if (level > ArraySize(Levels))
-    errAbort("too many levels");
-
-if (Levels[level].init == FALSE)
-    {
-    // initialize the level if this is the first time we've seen it
-    Levels[level].init = TRUE;
-    Levels[level].edge = 0;
-    }
-
-// now we step through the blocks and assign them to levels
-struct snakeFeature *next;
-struct snakeFeature *insertHead = NULL;
-for(; cb; cb = next)
-    {
-    // we're going to add this block to a different list 
-    // so keep track of the next pointer
-    next = cb->next;
-
-    // if this block can't fit on this level add to the insert
-    // list and move on to the next block
-    if ( Levels[level].edge > cb->start)
-	{
-	// add this to the list of an insert
-	slAddHead(&insertHead, cb);
-	continue;
-	}
-
-    // the current block will fit on this level
-    // go ahead and deal with the blocks that wouldn't 
-    if (insertHead)
-	{
-	// we had an insert, go ahead and calculate where that goes
-	slReverse(&insertHead);
-	calcPackSnakeHelper(insertHead, level + 1);
-	insertHead = NULL;
-	}
-
-    // assign the current block to this level
-    cb->level = level;
-
-    Levels[level].edge = cb->end;
-
-    // add this block to the list of proposed blocks for this level
-    slAddHead(&proposedList, cb);
-    }
-
-// we're at the end of the list.  Deal with any blocks
-// that didn't fit on this level
-if (insertHead)
-    {
-    slReverse(&insertHead);
-    calcPackSnakeHelper(insertHead,  level + 1);
-    insertHead = NULL;
-    }
-
-// do we have any proposed blocks
-if (proposedList == NULL) 
-    return;
-
-// we parsed all the blocks in the list to see if they fit in our level
-// now let's see if the list of blocks for this level is big enough
-// to actually add
-
-struct snakeFeature *temp;
-double scale = scaleForWindow(insideWidth, winStart, winEnd);
-int start, end;
-
-// order the blocks so lowest start position is first
-slReverse(&proposedList);
-
-start=proposedList->start;
-for(temp=proposedList; temp->next; temp = temp->next)
-    ;
-end=temp->end;
-
-// calculate how big the string of blocks is in screen coordinates
-double apparentSize = scale * (end - start);
-
-if (apparentSize < 0)
-    errAbort("size of a list of blocks should not be less than zero");
-
-// check to see if the apparent size is big enough
-if (apparentSize < 1)
-    return;
-
-// transfer proposedList to new block list
-for(temp=proposedList; temp; temp = next)
-    {
-    next = temp->next;
-    temp->next = NULL;
-    slAddHead(&newList, temp);
-    }
-}
-
-static void calcPackSnake(struct track *tg, void *item)
-{
-struct linkedFeatures  *lf = (struct linkedFeatures *)item;
-if (lf->components == NULL)
-    return;
-
-// we use the snakeIfno field to keep track of whether we already
-// calculated the height of this snake
-if (lf->snakeInfo == NULL)
-    {
-    clearLevels();
-
-    // this will destroy lf->components, and add to newList
-    calcPackSnakeHelper((struct snakeFeature *)lf->components, 0);
-    lf->components = (struct simpleFeature *)newList;
-    newList = NULL;
-    
-    //slSort(&lf->components, snakeFeatureCmpQStart);
-
-    struct snakeInfo *si;
-    AllocVar(si);
-    si->maxLevel = maxLevel;
-    lf->snakeInfo = si;
-    }
-}
-
-static int snakeItemHeight(struct track *tg, void *item)
-// return height of a single packed snake 
-{
-if ((item == NULL) || (tg->visibility == tvSquish) || (tg->visibility == tvDense)) 
-    return 0;
-
-struct linkedFeatures  *lf = (struct linkedFeatures *)item;
-if (lf->components == NULL)
-    return 0;
-
-if (tg->visibility == tvFull) 
-    calcFullSnake(tg, item);
-else if (tg->visibility == tvPack) 
-    calcPackSnake(tg, item);
-
-struct snakeInfo *si = (struct snakeInfo *)lf->snakeInfo;
-int lineHeight = tg->lineHeight ;
-int multiplier = 1;
-
-if (tg->visibility == tvFull)
-    multiplier = 2;
-return (si->maxLevel + 1) * (multiplier * lineHeight);
-}
-
-static int snakeHeight(struct track *tg, enum trackVisibility vis)
-/* calculate height of all the snakes being displayed */
-{
-if (tg->networkErrMsg != NULL)
-    {
-    // we had a parallel load failure
-    tg->drawItems = bigDrawWarning;
-    tg->totalHeight = bigWarnTotalHeight;
-    return bigWarnTotalHeight(tg, vis);
-    }
-
-if (vis == tvDense)
-    return tg->lineHeight;
-
-if (vis == tvSquish)
-    return tg->lineHeight/2;
-
-int height = DUP_LINE_HEIGHT + INSERT_TEXT_HEIGHT; 
-struct slList *item = tg->items;
-
-item = tg->items;
-
-for (item=tg->items;item; item = item->next)
-    {
-    height += tg->itemHeight(tg, item);
-    }
-if (height < DUP_LINE_HEIGHT + tg->lineHeight)
-    height = DUP_LINE_HEIGHT + tg->lineHeight;
-return height;
-}
-
-
-//  this is a 16 color palette with every other color being a lighter version of
-//  the color before it
-static int snakePalette2[] =
-{
-0x1f77b4, 0xaec7e8, 0xff7f0e, 0xffbb78, 0x2ca02c, 0x98df8a, 0xd62728, 0xff9896, 0x9467bd, 0xc5b0d5, 0x8c564b, 0xc49c94, 0xe377c2, 0xf7b6d2, 0x7f7f7f, 0xc7c7c7, 0xbcbd22, 0xdbdb8d, 0x17becf, 0x9edae5
-};
-
-
-static Color hashColor(char *name)
-{
-bits32 hashVal = hashString(name);
-unsigned int colorInt = snakePalette2[hashVal % (sizeof(snakePalette2)/sizeof(Color))];
-
-return MAKECOLOR_32(((colorInt >> 16) & 0xff),((colorInt >> 8) & 0xff),((colorInt >> 0) & 0xff));
-}
-
-static void boundMapBox(struct hvGfx *hvg, int start, int end, int x, int y, int width, int height,
-                       char *track, char *item, char *statusLine, char *directUrl, boolean withHgsid,
-                       char *extra)
-// make sure start x and end x position are on the screen
-// otherwise the tracking box code gets confused
-{
-if (x > insideWidth)
-    return;
-
-if (x < 0)
-    {
-    width -= -x;
-    x = 0;
-    }
-
-if (x + width > insideWidth)
-    {
-    width -= x + width - insideWidth;
-    }
-
-mapBoxHgcOrHgGene(hvg, start, end, x, y, width, height,
-                       track, item, statusLine, directUrl, withHgsid,
-                       extra);
-}
-
-static void snakeDrawAt(struct track *tg, void *item,
-	struct hvGfx *hvg, int xOff, int y, double scale, 
-	MgFont *font, Color color, enum trackVisibility vis)
-/* Draw a single simple bed item at position. */
-{
-unsigned showSnpWidth = cartOrTdbInt(cart, tg->tdb, 
-    SNAKE_SHOW_SNP_WIDTH, SNAKE_DEFAULT_SHOW_SNP_WIDTH);
-struct linkedFeatures  *lf = (struct linkedFeatures *)item;
-
-
-if (tg->visibility == tvFull) 
-    calcFullSnake(tg, item);
-else if (tg->visibility == tvPack)
-    calcPackSnake(tg, item);
-
-if (lf->components == NULL)
-    return;
-
-struct snakeFeature  *sf = (struct snakeFeature *)lf->components, *prevSf = NULL;
-int s = tg->itemStart(tg, item);
-int sClp = (s < winStart) ? winStart : s;
-int x1 = round((sClp - winStart)*scale) + xOff;
-int textX = x1;
-int yOff = y;
-boolean withLabels = (withLeftLabels && (vis == tvFull) && !tg->drawName);
-unsigned   labelColor = MG_BLACK;
-
-// draw the labels
-if (withLabels)
-    {
-    char *name = tg->itemName(tg, item);
-    int nameWidth = mgFontStringWidth(font, name);
-    int dotWidth = tl.nWidth/2;
-    boolean snapLeft = FALSE;
-    boolean drawNameInverted = FALSE;
-    textX -= nameWidth + dotWidth;
-    snapLeft = (textX < fullInsideX);
-    /* Special tweak for expRatio in pack mode: force all labels
-     * left to prevent only a subset from being placed right: */
-    snapLeft |= (startsWith("expRatio", tg->tdb->type));
-#ifdef IMAGEv2_NO_LEFTLABEL_ON_FULL
-    if (theImgBox == NULL && snapLeft)
-#else///ifndef IMAGEv2_NO_LEFTLABEL_ON_FULL
-    if (snapLeft)        /* Snap label to the left. */
-#endif ///ndef IMAGEv2_NO_LEFTLABEL_ON_FULL
-        {
-        textX = leftLabelX;
-        assert(hvgSide != NULL);
-        hvGfxUnclip(hvgSide);
-        hvGfxSetClip(hvgSide, leftLabelX, yOff, fullInsideX - leftLabelX, tg->height);
-        if(drawNameInverted)
-            {
-            int boxStart = leftLabelX + leftLabelWidth - 2 - nameWidth;
-            hvGfxBox(hvgSide, boxStart, y, nameWidth+1, tg->heightPer - 1, color);
-            hvGfxTextRight(hvgSide, leftLabelX, y, leftLabelWidth-1, tg->heightPer,
-                        MG_WHITE, font, name);
-            }
-        else
-            hvGfxTextRight(hvgSide, leftLabelX, y, leftLabelWidth-1, tg->heightPer,
-                        labelColor, font, name);
-        hvGfxUnclip(hvgSide);
-        hvGfxSetClip(hvgSide, insideX, yOff, insideWidth, tg->height);
-        }
-    else
-        {
-        int pdfSlop=nameWidth/5;
-        hvGfxUnclip(hvg);
-        hvGfxSetClip(hvg, textX-1-pdfSlop, y, nameWidth+1+pdfSlop, tg->heightPer);
-        if(drawNameInverted)
-            {
-            hvGfxBox(hvg, textX - 1, y, nameWidth+1, tg->heightPer-1, color);
-            hvGfxTextRight(hvg, textX, y, nameWidth, tg->heightPer, MG_WHITE, font, name);
-            }
-        else
-            hvGfxTextRight(hvg, textX, y, nameWidth, tg->heightPer, labelColor, font, name);
-        hvGfxUnclip(hvg);
-        hvGfxSetClip(hvg, insideX, yOff, insideWidth, tg->height);
-        }
-    }
-
-// now we're going to draw the boxes
-
-s = sf->start;
-int lastE = -1;
-int lastS = -1;
-int offY = y;
-int lineHeight = tg->lineHeight ;
-int  qs, qe;
-int heightPer = tg->heightPer;
-int lastX = -1;
-int lastQEnd = 0;
-int lastLevel = -1;
-int e;
-qe = lastQEnd = 0;
-for (sf =  (struct snakeFeature *)lf->components; sf != NULL; lastQEnd = qe, prevSf = sf, sf = sf->next)
-    {
-    qs = sf->qStart;
-    qe = sf->qEnd;
-    if (vis == tvDense)
-	y = offY;
-    else if ((vis == tvPack) || (vis == tvSquish))
-	y = offY + (sf->level * 1) * lineHeight;
-    else if (vis == tvFull)
-	y = offY + (sf->level * 2) * lineHeight;
-    s = sf->start; e = sf->end;
-
-    int sx, ex;
-    if (!positiveRangeIntersection(winStart, winEnd, s, e))
-	continue;
-    sx = round((double)((int)s-winStart)*scale) + xOff;
-    ex = round((double)((int)e-winStart)*scale) + xOff;
-
-    // color by strand
-    static Color darkBlueColor = 0;
-    static Color darkRedColor = 0;
-    if (darkRedColor == 0)
-	{
-	//the light blue: rgb(149, 204, 252)
-	//the light red: rgb(232, 156, 156)
-	darkRedColor = hvGfxFindColorIx(hvg, 232,156,156);
-	darkBlueColor = hvGfxFindColorIx(hvg, 149,204,252);
-	}
-    
-    char *colorBy = cartOrTdbString(cart, tg->tdb, 
-	SNAKE_COLOR_BY, SNAKE_DEFAULT_COLOR_BY);
-
-    extern Color getChromColor(char *name, struct hvGfx *hvg);
-    if (sameString(colorBy, SNAKE_COLOR_BY_STRAND_VALUE))
-	color = (sf->orientation == -1) ? darkRedColor : darkBlueColor;
-    else if (sameString(colorBy, SNAKE_COLOR_BY_CHROM_VALUE))
-	color = hashColor(sf->qName);
-    else
-	color =  darkBlueColor;
-
-    int w = ex - sx;
-    if (w == 0) 
-	w = 1;
-    assert(w > 0);
-    char buffer[1024];
-	
-    if (vis == tvFull)
-	safef(buffer, sizeof buffer, "%d-%d",sf->qStart,sf->qEnd);
-    else
-	safef(buffer, sizeof buffer, "%s:%d-%d",sf->qName,sf->qStart,sf->qEnd);
-    if (sx < insideX)
-	{
-	int olap = insideX - sx;
-	sx = insideX;
-	w -= olap;
-	}
-    char qAddress[4096];
-    if ((vis == tvFull) || (vis == tvPack) )
-	{
-	safef(qAddress, sizeof qAddress, "qName=%s&qs=%d&qe=%d&qWidth=%d",sf->qName,  qs, qe,  winEnd - winStart);
-	boundMapBox(hvg, s, e, sx+1, y, w-2, heightPer, tg->track,
-		    buffer, buffer, NULL, TRUE, qAddress);
-	}
-    hvGfxBox(hvg, sx, y, w, heightPer, color);
-
-    // now draw the mismatches if we're at high enough resolution and have the sequence
-    char *twoBitString = trackDbSetting(tg->tdb, "twoBit");
-    if (twoBitString &&  ((winBaseCount < showSnpWidth) && ((vis == tvFull) || (vis == tvPack))))
-	{
-	static struct twoBitFile *tbf = NULL;
-	static char *lastTwoBitString = NULL;
-	static struct dnaSeq *seq = NULL;
-	static char *lastQName = NULL;
-
-	// sequence for chain snakes is in 2bit files which we cache
-        if ((lastTwoBitString == NULL) ||
-            differentString(lastTwoBitString, twoBitString))
-            {
-            if (tbf != NULL)
-                {
-                lastQName = NULL;
-                twoBitClose(&tbf);
-                }
-            tbf = twoBitOpen(twoBitString);
-            }
-
-        // we're reading in the whole chrom
-        if ((lastQName == NULL) || differentString(sf->qName, lastQName))
-            seq = twoBitReadSeqFrag(tbf, sf->qName,  0, 0);
-        lastQName = sf->qName;
-        lastTwoBitString = twoBitString;
-
-	char *ourDna;
-        ourDna = &seq->dna[sf->qStart];
-
-	int seqLen = sf->qEnd - sf->qStart;
-	toUpperN(ourDna, seqLen);
-	if (sf->orientation == -1)
-	    reverseComplement(ourDna,seqLen);
-
-	// get the reference sequence
-	char *refDna;
-        struct dnaSeq *extraSeq = hDnaFromSeq(database, chromName, sf->start, sf->end, dnaUpper);
-        refDna = extraSeq->dna;
-	int si = s;
-	char *ptr1 = refDna;
-	char *ptr2 = ourDna;
-	for(; si < e; si++,ptr1++,ptr2++)
-	    {
-	    // if mismatch!  If reference is N ignore, if query is N, paint yellow
-	    if ( (*ptr1 != *ptr2) && !((*ptr1 == 'N') || (*ptr1 == 'n')))
-		{
-		int misX1 = round((double)((int)si-winStart)*scale) + xOff;
-		int misX2 = round((double)((int)(si+1)-winStart)*scale) + xOff;
-		int w1 = misX2 - misX1;
-		if (w1 < 1)
-		    w1 = 1;
-
-		Color boxColor = MG_RED;
-		if ((*ptr2 == 'N') || (*ptr2 == 'n'))
-		    boxColor = hvGfxFindRgb(hvg, &undefinedYellowColor);
-		hvGfxBox(hvg, misX1, y, w1, heightPer, boxColor);
-		}
-	    }
-
-	// if we're zoomed to base level, draw sequence of mismatch
-	if (zoomedToBaseLevel)
-	    {
-	    int mysx = round((double)((int)s-winStart)*scale) + xOff;
-	    int myex = round((double)((int)e-winStart)*scale) + xOff;
-	    int myw = myex - mysx;
-	    spreadAlignString(hvg, mysx, y, myw, heightPer, MG_WHITE, font, ourDna,
-		refDna, seqLen, TRUE, FALSE);
-	    }
-
-	}
-    sf->drawn = TRUE;
-    lastLevel = sf->level;
-    //lastX = x;
-    }
-
-if (vis != tvFull)
-    return;
-
-// now we're going to draw the lines between the blocks
-
-lastX = -1;
-lastQEnd = 0;
-lastLevel = 0;
-qe = lastQEnd = 0;
-prevSf = NULL;
-for (sf =  (struct snakeFeature *)lf->components; sf != NULL; lastQEnd = qe, prevSf = sf, sf = sf->next)
-    {
-    int y1, y2;
-    int sx, ex;
-    qs = sf->qStart;
-    qe = sf->qEnd;
-    if (lastLevel == sf->level)
-	{
-	y1 = offY + (lastLevel * 2) * lineHeight + lineHeight/2;
-	y2 = offY + (sf->level * 2) * lineHeight + lineHeight/2;
-	}
-    else if (lastLevel > sf->level)
-	{
-	y1 = offY + (lastLevel * 2 ) * lineHeight;
-	y2 = offY + (sf->level * 2 + 1) * lineHeight + lineHeight/3;
-	}
-    else
-	{
-	y1 = offY + (lastLevel * 2 + 1) * lineHeight - 1;
-	y2 = offY + (sf->level * 2 ) * lineHeight - lineHeight/3;;
-	}
-    s = sf->start; e = sf->end;
-
-    sx = round((double)((int)s-winStart)*scale) + xOff;
-    ex = round((double)((int)e-winStart)*scale) + xOff;
-    color = (sf->orientation == -1) ? MG_RED : MG_BLUE;
-
-    if (lastX != -1)
-	{
-	char buffer[1024];
-#define MG_ORANGE  0xff0082E6
-	int color = MG_GRAY;
-
-	if (lastQEnd != qs) {
-            long long queryInsertSize = llabs(lastQEnd - qs);
-        if (queryInsertSize > 100)
-            color = MG_ORANGE;
-        }
-        double queryGapNFrac = 0.0;
-        double queryGapMaskedFrac = 0.0;
-
-	// draw the vertical orange bars if there is an insert in the other sequence
-	if ((winBaseCount < showSnpWidth) )
-	    {
-	    if ((sf->orientation == 1) && (qs != lastQEnd) && (lastE == s))
-		{
-		hvGfxLine(hvg, sx, y2 - lineHeight/2 , sx, y2 + lineHeight/2, MG_ORANGE);
-		safef(buffer, sizeof buffer, "%dbp (%.1lf%% N, %.1lf%% masked)", qs - lastQEnd, queryGapNFrac*100, queryGapMaskedFrac*100);
-		boundMapBox(hvg, s, e, sx, y2 - lineHeight/2, 1, lineHeight, tg->track,
-				    "foo", buffer, NULL, TRUE, NULL);
-		safef(buffer, sizeof buffer, "%dbp", qs - lastQEnd);
-                //hvGfxTextCentered(hvg, sx - 10, y2 + lineHeight/2, 20, INSERT_TEXT_HEIGHT, MG_ORANGE, font, buffer);
-		}
-	    else if ((sf->orientation == -1) && (qs != lastQEnd) && (lastS == e))
-		{
-		hvGfxLine(hvg, ex, y2 - lineHeight/2 , ex, y2 + lineHeight/2, MG_ORANGE);
-		safef(buffer, sizeof buffer, "%dbp (%.1lf%% N, %.1lf%% masked)", qs - lastQEnd, queryGapNFrac*100, queryGapMaskedFrac*100);
-		boundMapBox(hvg, s, e, ex, y2 - lineHeight/2, 1, lineHeight, tg->track,
-				    "foo", buffer, NULL, TRUE, NULL);
-		safef(buffer, sizeof buffer, "%dbp", qs - lastQEnd);
-                //hvGfxTextCentered(hvg, ex - 10, y2 + lineHeight/2, 20, INSERT_TEXT_HEIGHT, MG_ORANGE, font, buffer);
-		}
-	    }
-
-	// now draw the lines between blocks
-	if ((!((lastX == sx) && (y1 == y2))) &&
-	    (sf->drawn  || ((prevSf != NULL) && (prevSf->drawn))) &&
-	    (((lastE >= winStart) && (lastE <= winEnd)) || 
-	    ((s > winStart) && (s < winEnd))))
-	    {
-	    if (lastLevel == sf->level)
-		{
-                if (sf->orientation == 1)
-                    safef(buffer, sizeof buffer, "%dbp (%dbp in ref) (%.1lf%% N, %.1lf%% masked)", qs - lastQEnd, s - lastE, queryGapNFrac*100, queryGapMaskedFrac*100);
-                else
-                    safef(buffer, sizeof buffer, "%dbp (%dbp in ref) (%.1lf%% N, %.1lf%% masked)", qs - lastQEnd, lastS - e, queryGapNFrac*100, queryGapMaskedFrac*100);
-		if (sf->orientation == -1)
-		    {
-		    if (lastX != ex)
-			{
-			hvGfxLine(hvg, ex, y1, lastX, y2, color);
-			boundMapBox(hvg, s, e, ex, y1, lastX-ex, 1, tg->track,
-				"", buffer, NULL, TRUE, NULL);
-                        if (lastQEnd != qs) {
-                            safef(buffer, sizeof buffer, "%dbp", qs - lastQEnd);
-                            //hvGfxTextCentered(hvg, ex, y2 + lineHeight/2, lastX-ex, INSERT_TEXT_HEIGHT, MG_ORANGE, font, buffer);
-                        }
-			}
-		    }
-		else
-		    {
-		    if (lastX != sx)
-			{
-			hvGfxLine(hvg, lastX, y1, sx, y2, color);
-			boundMapBox(hvg, s, e, lastX, y1, sx-lastX, 1, tg->track,
-				"", buffer, NULL, TRUE, NULL);
-                        if (lastQEnd != qs) {
-                            safef(buffer, sizeof buffer, "%dbp", qs - lastQEnd);
-                            //hvGfxTextCentered(hvg, lastX, y2 + lineHeight/2, sx-lastX, INSERT_TEXT_HEIGHT, MG_ORANGE, font, buffer);
-                        }
-			}
-		    }
-		}
-	    else if (lastLevel > sf->level)
-		{
-		hvGfxLine(hvg, lastX, y1, sx, y2, color);
-		hvGfxLine(hvg, sx, y2, sx, y2 - lineHeight - lineHeight/3, color);
-		char buffer[1024];
-		safef(buffer, sizeof buffer, "%d-%d %dbp gap (%.1lf%% N, %.1lf%% masked)",prevSf->qStart,prevSf->qEnd, qs - lastQEnd, queryGapNFrac*100, queryGapMaskedFrac*100);
-		boundMapBox(hvg, s, e, sx, y2 - lineHeight - lineHeight/3, 2, lineHeight + lineHeight/3, tg->track,
-	                    "", buffer, NULL, TRUE, NULL);
-		safef(buffer, sizeof buffer, "%dbp", qs - lastQEnd);
-                //if (lastQEnd != qs)
-                    //hvGfxTextCentered(hvg, sx - 10, y2 + lineHeight/2, 20, INSERT_TEXT_HEIGHT, MG_ORANGE, font, buffer);
-
-		}
-	    else
-		{
-		char buffer[1024];
-		safef(buffer, sizeof buffer, "%d-%d %dbp gap (%.1lf%% N, %.1lf%% masked)",prevSf->qStart,prevSf->qEnd, qs - lastQEnd, queryGapNFrac*100, queryGapMaskedFrac*100);
-		if (sf->orientation == -1)
-		    {
-		    hvGfxLine(hvg, lastX-1, y1, ex, y2, color);
-		    hvGfxLine(hvg, ex, y2, ex, y2 + lineHeight , color);
-		    boundMapBox(hvg, s, e, ex-1, y2, 2, lineHeight , tg->track,
-				"", buffer, NULL, TRUE, NULL);
-                    safef(buffer, sizeof buffer, "%dbp", qs - lastQEnd);
-                    //if (lastQEnd != qs)
-                        //hvGfxTextCentered(hvg, ex - 10, y2 + lineHeight, 20, INSERT_TEXT_HEIGHT, MG_ORANGE, font, buffer);
-		    }
-		else
-		    {
-		    hvGfxLine(hvg, lastX-1, y1, sx, y2, color);
-		    hvGfxLine(hvg, sx, y2, sx, y2 + lineHeight , color);
-		    boundMapBox(hvg, s, e, sx-1, y2, 2, lineHeight , tg->track,
-				"", buffer, NULL, TRUE, NULL);
-
-                    safef(buffer, sizeof buffer, "%dbp", qs - lastQEnd);
-                    //if (lastQEnd != qs)
-                        //hvGfxTextCentered(hvg, sx - 10, y2 + lineHeight, 20, INSERT_TEXT_HEIGHT, MG_ORANGE, font, buffer);
-		    }
-		}
-	    }
-	}
-    if (sf->orientation == -1)
-	lastX = sx;
-    else
-	lastX = ex;
-    lastS = s;
-    lastE = e;
-    lastLevel = sf->level;
-    lastQEnd = qe;
-    }
-}
-
-struct cartOptions
-    {
-    enum chainColorEnum chainColor; /*  ChromColors, ScoreColors, NoColors */
-    int scoreFilter ; /* filter chains by score if > 0 */
-    };
-
-static void fixItems(struct linkedFeatures *lf)
-// put all chain blocks from a single query chromosome into one
-// linkedFeatures structure
-{
-struct linkedFeatures *firstLf, *next;
-struct snakeFeature  *sf,  *nextSf;
-
-firstLf = lf;
-for (;lf; lf = next)
-    {
-    next = lf->next;
-    if (!sameString(firstLf->name, lf->name) && (lf->components != NULL))
-	{
-	slSort(&firstLf->components, snakeFeatureCmpQStart);
-	firstLf = lf;
-	}
-    for (sf =  (struct snakeFeature *)lf->components; sf != NULL; sf = nextSf)
-	{
-	sf->qName = lf->name;
-	sf->orientation = lf->orientation;
-	nextSf = sf->next;
-	if (firstLf != lf)
-	    {
-	    lf->components = NULL;
-	    slAddHead(&firstLf->components, sf);
-	    }
-	}
-    }
-
-if (firstLf != NULL)
-    {
-    slSort(&firstLf->components, snakeFeatureCmpQStart);
-    firstLf->next = 0;
-    }
-}
-
-
-void snakeDrawLeftLabels()
-{
-}
-
-static void makeSnakeFeatures(struct linkedFeatures *lf)
-{
-for(; lf; lf = lf->next)
-    {
-    struct simpleFeature *sf = lf->components;
-    struct snakeFeature *sfList = NULL;
-
-    for(;sf; sf = sf->next)
-        {
-        struct snakeFeature *this;
-
-        AllocVar(this);
-        *(struct simpleFeature *)this = *sf;
-        /*
-	if ((lf) && lf->orientation == -1)
-	    {
-	    int temp;
-
-	    temp = this->qStart;
-	    this->qStart = lf->qSize - this->qEnd;
-	    this->qEnd = lf->qSize - temp;
-	    }
-            */
-	this->orientation = lf->orientation;
-        slAddHead(&sfList, this);
-        }
-    lf->components = (struct simpleFeature *)sfList;
-    }
-}
-
-void maybeLoadSnake(struct track *track)
-/* check to see if we're doing snakes and if so load the correct methods. */
-{
-boolean doSnake = cartOrTdbBoolean(cart, track->tdb, "doSnake", FALSE);
-if (doSnake)
-    {
-    track->drawLeftLabels = snakeDrawLeftLabels;
-    track->itemHeight = snakeItemHeight;
-    track->totalHeight = snakeHeight;
-    track->drawItemAt = snakeDrawAt;
-
-    slSort(track->items, linkedFeaturesCmpStart);
-    makeSnakeFeatures(track->items);
-    fixItems(track->items);
-    track->visibility = track->limitedVis = tvFull;
-    track->canPack = FALSE;
-    }
-}
-